Teaching Game Theory and History with Diplomacy

I am designing a two week summer course that will use the games Diplomacy and Twilight Struggle to teach game theory and history. These games are a great opportunity to teach strategic decision making, iterated and sequential games, risk and payoff assessment, bargaining and negotiation, and long-term planning in a way that engages students and helps them internalize the learning. Sometimes, the classroom needs to be more "fun!"